
Dimensional Rift
DamageNolan's skills will leave a Rift that lasts 5 seconds and slows enemies by 30%. When a rift comes into contact with another rift, they will activate and pull enemies to their center and deal 220 (+140% Extra Physical Attack) Physical Damage after a short delay. Each time a rift activation hits an enemy hero or Creep, Nolan will gain 15 Energy and heals 150 (+120% Extra Physical Attack) for himself. If an enemy is hit by multiple rift activations, the damage after the first hit will be reduced to 40%. Cosmic Leap: If Nolan does not deal or take damage for 5 seconds, he enhances his next Basic Attack to dash to the target, dealing (+120% Total Physical Attack) Physical Damage and leaving a rift. (Damage to and from Minions or Creeps will not prevent Nolan from getting this effect.)

Assassin
Jungle lane

