All heroes

Johnson skills

Form
Passive

Electro Airbag

Shield

When Johnson's HP drops below 30%, he gains a 300 (+700% Total Physical Defense) shield for 10 seconds. Cooldown: 100.0 seconds.

Skill 1

Impact Wrench

CCAOE

Johnson throws his wrench toward the target location, dealing 120–220 (+220% Total Physical Defense) Magic Damage to enemies in its path. Enemies around the landing point are stunned for 0.8 seconds.

AttributeRank 1Rank 2Rank 3Rank 4Rank 5Rank 6
Cooldown8.08.08.08.08.08.0
Base Damage120140160180200220
Skill 2

Electromagnetic Waves

AOESlow

Johnson raises his shield, continuously dealing 80–180 (+60% Total Magic Power) Magic Damage to enemies in a fan-shaped area in the target direction and slowing them by 20%. Each instance of damage also increases the enemy's subsequent damage taken from the skill by 15% (up to 45%). This damage is increased by 60% against creeps. Johnson can cast Basic Attacks and skills for the duration.

AttributeRank 1Rank 2Rank 3Rank 4Rank 5Rank 6
Cooldown10.09.69.28.88.48.0
Duration3.53.53.53.53.53.5
Base Damage80100120140160180
Ultimate

Full Throttle

MorphCC

Johnson transforms into a car and begins accelerating over time. An allied hero can use Hop In when near Johnson to board the car (only 1 allied hero can ride with Johnson). The car will explode upon hitting an enemy hero or obstacle, dealing 300–400 (+240% Total Physical Defense) Magic Damage–450–600 (+360% Total Physical Defense) Magic Damage to nearby enemies, stunning them for 0.5–1 second (scales with the car's speed before impact),[speed unknown] and creating an electrified zone at the location. The zone continuously deals 60–80 (+20% Total Magic Power) Magic Damage and slows enemies within. While in car state, tap Brake to stop immediately or hold Nitrous to continuously gain speed for up to 5 seconds. Johnson's location will be revealed to the enemy for 3 seconds when casting this skill. Passive: Johnson's Physical Defense is increased by 10%–30%.

AttributeRank 1Rank 2Rank 3
Cooldown36.033.030.0
Skill Duration≈2 hours, or until he bumps into something≈2 hours, or until he bumps into something≈2 hours, or until he bumps into something
Electrified Zone Duration4.04.04.0
Physical Defense Bonus10%20%30%
Min Damage300350400
Max Damage450525600
Sustained Damage607080

Johnson skill order

Impact Wrench
  1. 1
  2. 3
  3. 5
  4. 7
  5. 9
  6. 10
Electromagnetic Waves
  1. 2
  2. 6
  3. 13
  4. 14
  5. 15
Full Throttle
  1. 4
  2. 8
  3. 12

Johnson attributes

Attribute Level 1 Growth per level Level 15
HP 2809 235 6099
Physical Attack 120 6.36 209.04
Physical Defense 27 4.93 96.02
Magic Defense 15 2.5 50
HP Regen 8.4 0.6 16.8
Attack Speed 1.03 0.01 1.17
Movement Speed 255 0 255