
Contract: Transform
ShieldAfter every 2 attacks, Aldous gains a 500 (+3 × Soul Steal stack count) shield for 3 seconds on his next Basic Attack. This effect can only be triggered once every 5 seconds.
| Attribute | Value |
|---|---|
| Cooldown | 5.0 |

After every 2 attacks, Aldous gains a 500 (+3 × Soul Steal stack count) shield for 3 seconds on his next Basic Attack. This effect can only be triggered once every 5 seconds.
| Attribute | Value |
|---|---|
| Cooldown | 5.0 |

Aldous unleashes his inner energy to enhance his next Basic Attack to kill enemies and absorb their soul each stack gives to deal Physical Damage equal to 200–450 (+100% Total Physical Attack) Physical Damage plus 5 times the number of Soul Steal stacks. If this attack kills an [Lord/Turtle/]enemy hero/[enemy turret/]Siege Minion/other-non hero unit, Aldous will gain [12/12/10/10/10/4] stacks of Soul Steal (up to 650 stacks). The enhanced Basic Attack deals 300% extra Base Damage to Minions and Creeps. Aldous gets extra 5/2 stack) when a nearby enemy Siege Minion/other non-hero unit dies.
| Attribute | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 |
|---|---|---|---|---|---|---|
| Cooldown | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 |
| Mana Cost | 60 | 65 | 70 | 75 | 80 | 85 |
| Base Damage | 200 | 250 | 300 | 350 | 400 | 450 |

Aldous assumes a defensive stance, gaining 30% Damage Reduction and 20% extra Movement Speed for 2 seconds or until manual cancellation. He then deals 100–200 (+20% Total Physical Attack)–200–400 (+40% Total Physical Attack) Physical Damage to nearby enemies and stuns them for 0.5–1 second(s) (scales with defensive stance duration).
| Attribute | Rank 1 | Rank 2 | Rank 3 | Rank 4 | Rank 5 | Rank 6 |
|---|---|---|---|---|---|---|
| Cooldown | 12.0 | 11.5 | 11.0 | 10.5 | 10.0 | 9.5 |
| Mana Cost | 80 | 90 | 100 | 110 | 120 | 130 |
| Minimum Damage | 100 | 120 | 140 | 160 | 180 | 200 |
| Maximum Damage | 200 | 240 | 280 | 320 | 360 | 400 |

Aldous gains vision of all enemy heroes for 5 seconds. During this time, if Aldous uses this skill again, he can dash toward an enemy hero [of choice]. When Aldous hits that enemy hero, he will deal 400–750 (+target's 8% Total HP) Physical Damage and knock back the target for 1 second. (Aldous can interrupt target's Recall [and Arrival] during the dash.)[Use this skill once again to cancel the dash, and will blink to the designated direction instead.]
| Attribute | Rank 1 | Rank 2 | Rank 3 |
|---|---|---|---|
| Cooldown | 60.0 | 55.0 | 50.0 |
| Mana Cost | 150 | 200 | 250 |
| Base Damage | 250 | 325 | 400 |
Contract: Soul Steal
Contract: Explosion
Contract: Chase Fate| Attribute | Level 1 | Growth per level | Level 15 |
|---|---|---|---|
| HP | 2668 | 190 | 5328 |
| Mana | 500 | 100 | 1900 |
| Physical Attack | 129 | 10.71 | 278.94 |
| Physical Defense | 21 | 4.43 | 83.02 |
| Magic Defense | 15 | 2.5 | 50 |
| HP Regen | 9.8 | 0.49 | 16.66 |
| Mana Regen | 4 | 0.2 | 6.8 |
| Attack Speed | 1.04 | 0.01 | 1.18 |
| Movement Speed | 260 | 0 | 260 |